Jagex's involvement in the game seems to rs07 fire cape service have risen significantly. Laissez-Faire game design, where items and mechanics were inserted into the game and then not used for a period of time, was the norm for a long time. Many mechanical issues resulted. For example, the huge disparity in the combat styles and abilities was completely unprofitable. It's only been recently that Jagex begun to take a serious look at the game's mechanics and work on polishing the game's mechanics.
Degradable weaponry, such as Chaotics or Nex Armor, is a excellent example. It is possible to fix Melee weapons at a price similar to other combat styles. This helps to make it more affordable to the financial sector. There has been some enhancements made to the effectiveness of Range and Magic with the release of items such Ava's Accumulator (Staff of Light) and Ava's Accumulator.
Versatility has been granted to these forgotten combat styles that was Melee's greatest strength. The style is now more versatile thanks to the introduction of crossbows as well as 1h Ranged weapons, which are able to be employed against dragonfire. Ranged has a few advantages, such as cheap ammunition and gear in magic, however there are efforts to improve it.
A variety of skills have been upgraded to increase their appeal. Smithing, which was once completely ineffective, has been included in a variety of items such as Dragonfire Shields and Godswords. In addition, the release of the workshop helped fight sky high training costs. Herblore is probably the most prominent example, having become almost as necessary for endgame content as Prayer and Summoning. However, Firemaking is still completely ineffective.
A lot of these developments are driven by the data that is gathered by Jagex from the Grand Exchange, one of the biggest steps forward in the history of the game. Jagex is able to use GE data to respond to market fluctuations and create changes to buy rs 3 gold tackle economic problems.