"That's the experience you go through as Diablo 2 Resurrected Items you level these figures," Rob Gallerani adds. "These systems just touch everything." With Diablo II: Resurrected hitting just about every platform you can think of -- from PC into Nintendo Switch into next-gen consoles and the PS4 and Xbox One -- with cross-progression service (the team is not quite ready to talk about its plans for cross-play quite yet), obviously you are going to have the ability to command the onscreen activity using a controller.
As seen in Diablo III's transition into the console space, of which Rod Fergusson agreed when we posited the theory that it arguably plays better with a control --"not , it's better on console" -- it might be safe to assume that the transition would follow suit. However, in keeping the heart Diablo II experience maintaining things like inventory management in-tact and some thing like Stamina that not just depleted but also factored into how other stats behave revealed just how much idea would need to go into even the simplest of thoughts.
"When we place movement on a thumb stick for a control, what's traditional is you push the thumb stick a bit and you move a little bit and if you push the thumb stick a lot you run," Rob Gallerani explains. "And we're like let us do this. The problem is, nobody ever pushes a controller stick forward only a little bit -- you push it all of the way. And in Diablo II your stats actually change when you run, folks forget but your Armor drops once you run"
"What we then did was everything you find in modern shooters where you click the thumb stick and that is what toggles between walk and run," Rob notes. But even this brings up another issue about picking up a product off the floor -- where the precision and the granularity of a mouse is frequently difficult to replicate. "With normal pathfinding, should you click a potion, you'll run to it and pick this up. We actually permit you to pick potions up behind you when you're using a controller, because individuals will run beyond an item."
"A lot of times we'd have talks about making changes," Rob Gallerani says. "Perhaps we ought to try this particular tact. Some of the easy ones we would test we would be like,'What do? This is different'. Maybe it's a cool way to buy Diablo IV Gold go but it's not the first."