Are you wondering which 4-star weapon mods in Fallout 76 are worth your time and resources? Look no further! We've tested all the available mods and ranked them from S-tier to F-tier, based on their utility, effectiveness, and unique mechanics. Whether you're a seasoned Vault Dweller or a newcomer, this guide will help you optimize your builds and enhance your gameplay.
S-Tier: The Best of the Best
1. Stabilizers
Effect: Improves weapon recoil, stability, and accuracy by 50%.
Use Case: Essential for heavy guns or fast-firing weapons used outside of VATS.
Why It’s Great: The 50% boost makes aiming and firing dramatically easier, turning even the hardest-to-control weapons into precision instruments.
2. Pyromaniacs
Effect: +50% bonus damage to burning targets, including DOTs from weapons like the Cremator.
Use Case: Perfect for builds centered around fire damage.
Why It’s Great: The bonus applies immediately, making it a fantastic choice for high-DPS weapons.
3. Pinpoint
Effect: Adds 50% weak spot damage to all non-torso hits.
Use Case: Works universally for most enemies and aligns well with critical spots in raids.
Why It’s Great: Its consistent performance and multiplier scaling make it an absolute must-have.
4. Pounders
Effect: Boosts melee damage for auto melee weapons up to 1,000%.
Use Case: Dominates with auto melee weapons, offering unmatched power.
Why It’s Great: While a patch may reduce its effectiveness, it's currently an unstoppable force.
A-Tier: Solid and Reliable
1. Vipers
Effect: +50% bonus damage to poisoned targets.
Use Case: Works well with builds that utilize Strangler Heart or poison effects.
Why It’s Solid: Reliable and consistent damage boost for poison builds.
2. Polished
Effect: +50% durability, effectively locking durability and preventing degradation.
Use Case: Ideal for explosive weapons with high wear and tear.
Why It’s Solid: Keeps your weapons in top condition, though slightly tricky to optimize.
3. Bullseyes
Effect: +50% bonus damage to weak spots after the first shot.
Use Case: Great for non-explosive weapons targeting weak points.
Why It’s Solid: Delivers reliable performance but slightly overshadowed by Pinpoint.
B-Tier: Situationally Useful
1. Fencer
Effect: Extra melee damage for each nearby teammate.
Use Case: Works best in team-focused melee builds.
Why It’s Useful: Adds a nice boost but is situational.
2. Conductors
Effect: Heals and restores AP for critical hits.
Use Case: Beneficial for long combat scenarios.
Why It’s Useful: Healing is significant, though AP regen is underwhelming.
C-Tier: Limited Utility
1. Iceman
Effect: Slows targets when using melee in VATS.
Use Case: Rarely worth considering unless heavily focused on slowing enemies.
Why It’s Limited: Niche and lacks broad applicability.
2. Elrans
Effect: Emits a shockwave that stuns nearby enemies upon reloading.
Use Case: Fun but not practical in most scenarios.
Why It’s Limited: Cooldown and low damage make it less impactful.
F-Tier: Avoid These Mods
1. Fractures
Effect: Causes negligible explosions that blind the user.
Use Case: None. It’s more of a detriment than a benefit.
Why It’s Bad: Actively harmful with no real upside.
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This tier list covers all current 4-star weapon mods in Fallout 76. Whether you’re a ranged or melee enthusiast, these rankings will help you decide which mods to pursue. Got a different opinion or experience with these mods? Share your thoughts in the comments!